Tiny 3D

Tiny 3D

Perfectly balancing form and function, these fancy tiny modern 3D icons, employing intricate shading, gradients, and subtle textures that create a sense of dimensionality and realism, despite their diminutive size, enrich the overall aesthetic of the digital environments they inhabit, setting a new standard for refined, visually captivating design in the digital realm.

Generate an endless collection.

Prompt:

cup of colorful pens on white background, an icon, isometric 45 degree rotation, solid white background, realistic, a 3D render, a 3D rendering, very slight shadow, plastic, claymation, plastic, simple graphic, minimalist, minimalism, soft light overhead, polycount, photorealism, rendered in maya, rendered in cinema4d, rendered in blender, rendered in aztec, physically based rendering, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL - Shaders, GLSL - Shaders,Post Processing, Post-Production, Cel Shading, Tone Mapping --v 5 --c 8 --s 800

Prompt:

tiny red shopping basket on an isolated white background, an icon, isometric 45 degree rotation, solid white background, realistic, a 3D render, a 3D rendering, very slight shadow, plastic, claymation, plastic, simple graphic, minimalist, minimalism, soft light overhead, polycount, photorealism, rendered in maya, rendered in cinema4d, rendered in blender, rendered in aztec, physically based rendering, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL - Shaders, GLSL - Shaders,Post Processing, Post-Production, Cel Shading, Tone Mapping --v 5 --c 8 --s 800 

Prompt:

vanlife on an isolated white background, an icon, isometric 45 degree rotation, solid white background, realistic, a 3D render, a 3D rendering, very slight shadow, plastic, claymation, plastic, simple graphic, minimalist, minimalism, soft light overhead, polycount, photorealism, rendered in maya, rendered in cinema4d, rendered in blender, rendered in aztec, physically based rendering, Diffraction Grading, Chromatic Aberration, GB Displacement, Scan Lines, Ray Traced, Ray Tracing Ambient Occlusion, Anti-Aliasing, FXAA, TXAA, RTX, SSAO, Shaders, OpenGL - Shaders, GLSL - Shaders,Post Processing, Post - Production, Cel Shading, Tone Mapping --v 5 --c 8 --s 800 
Midjourney